Full Control, the developer of Space Hulk for iOS, Mac and PC have today announced two new campaigns called ‘Defilement of Honour’ and ‘Sword of Halcyon’. These are now available to purchase for the 3D turn based strategy game which is based on the best-selling board game Wargammer 40,000 universe.
Each of the campaigns has 5 brand new levels and they also offer new features. New features like Bulkhead DOors and Air Ducts to add new elements to gameplay. Both campaigns are available today via Steam, priced at $4.99 per campaign.
“We are excited to expand the universe of Space Hulk with the launch of two brand new campaigns”, said Thomas Hentschel Lund, CEO of Full Control. “These two popular campaigns from the vaults of White Dwarf introduce new features to the game that really shake up gameplay.”
Called ‘Ghosts’, the trailer reveals the innermost thoughts of Lord High Admiral Suvarov, commander of the Grand Fleet, as he reflects on the those who have fallen in battle under his command… and those that will inevitably fall in the future.
The trailer has been created entirely from the in-game Unity engine and features acclaimed actor of stage and screen David Bradley (“Game of Thrones”, “Doctor Who”, “Harry Potter”) voicing the role of Suvarov.
Watch the trailer here: http://www.youtube.com/watch?v=F_phtOt14Do
Bradley is internationally recognised for his roles in blockbuster movies such as “The World’s End”, “Captain America: The First Avenger”, and as Hogwarts caretaker Flich in the Harry Potter series. Winning multiple awards for his stage work, Bradley has also played key roles in several successful TV series, most recently in the role of Walder Frey in “Game of Thrones” and William Hartnell/Doctor Who in “An Adventure in Space and Time”.
“I’m delighted to be working with the team at Perihelion Interactive to breathe life into the character of Suvarov,” said Bradley. “The Mandate is my first foray into the world of videogames, and I’m fascinated to see how my vocal performance is realised within the game.”
The Mandate has raised over $295,000 of its initial Kickstarter funding target of $500,000, and recently announced a series of stretch goals that will add further content to an already feature-packed release.
Feral Interactive today announced that F1 2013, the FORMULA 1™ racing simulation video game, will be released for the Mac in December. Developed and published by Codemasters for consoles and PC, F1 2013 offers Mac gamers the chance to experience all the thrills of the 2013 FIA FORMULA ONE WORLD CHAMPIONSHIP™ and, for the first time in Codemasters’ award-winning series, race classic cars on iconic circuits in a new game mode called F1 Classics.
F1 2013 features all the cars, stars and circuits from the 2013 season and includes all of the new rules, tyre changes and remodeled handling to authentically reflect the challenge and exhilaration of racing 2013’s stunning roster of FORMULA ONE™ cars. Players will compete for motorsports’ ultimate prize over five seasons in Career mode, join up with a friend in Co-Op Championship mode and in the brand new Scenario Mode, master the unique set of challenges faced by real life FORMULA ONE drivers.
Players will also get to recreate historic FORMULA ONE in F1 Classics mode, which features famous cars, drivers and circuits from the 1980s. With a voiceover introduction by legendary broadcaster Murray Walker, F1 Classics is a fictional racing series that lets players loose on Brands Hatch and Circuit De Jerez as a selection of the greatest drivers of yesteryear.
Additional content will be available in a premium edition of the video game, F1 2013: Classic Edition, which contains two DLC packs. The 1990s Content pack contains six classic cars, three each from the Ferrari and Williams teams, and lets players drive them as 1990s legends, including Damon Hill and Michael Schumacher. The Classic Track pack contains two additional tracks: Imola and Estoril, respectively the historic homes of the San Marino GRAND PRIX™ and the Portuguese GRAND PRIX.
“F1 2013 offers Mac gamers a complete racing experience,” said David Stephen, Managing Director of Feral Interactive. “The Scenario and F1 Classics modes are exhilarating tests of driving skill, and the additional content packs contain decades’ worth of legendary FORMULA ONE content.”
gyroEchoes begins when a robot awakens in valley to find himself damaged; not knowing what he is, what to do, or where to go, scared and alone the little robot ventures out into the mists searching for something or anyone, he soon finds a girl and a kitten wandering and joins them on a much greater quest.
You can see the Kickstarter here and find out more about the game: http://www.kickstarter.com/projects/1019656088/gyroechoes
gyroEchoes is a narrative driven third person Action/Adventure game where you play as a lost and damaged robot searching for life and a purpose in an artistically embellished, desolate world set in the distant future and inhabited by large vicious beasts.
The gameplay features a mix of stealth, puzzles and optional combat, you will have to go on a great adventure, through large environments designed to be explored, filled with unique collectable objects and recordings that tell you more about the world and where the robot came from.
gyroEchoes uses a cel-shaded art style to emulate the look of hand sketched characters in painted environments. This is still in an early stage and will be refined throughout development.
The gyroEchoes Kickstarter is live now until November 17th with a funding goal of £3000. The rewards other than the game itself range through t-shirts, an art book and designing a collectable for the game.
The trailer can be viewed at: http://www.youtube.com/watch?v=Q1uu4N9sEus
gyroEchoes is set for release on PC, Mac and Linux at the end of next Summer if the Kickstarter is successful. There is also the possibility of release for Android tablets and iPads.
Knytt Underground from indie developer legend Nicklas ‘Nifflas’ Nygren will be available to download on Steam this week on 25th October from 09:00PDT. The game, which features over 1,800 rooms, will be available to buy for PC, Mac & Linux for the price of £6.99 / $9.99 / €8.99.
Knytt Underground puts you in the shoes of Mi – a mute, but extraordinary sprite; you’ll go on an epic adventure through more than 1,800 rooms with an array of thrilling quests to complete, unique zen-like gameplay and plenty of dynamic characters to meet and guide you on your adventure; the game delivers a captivating and unparalleled experience that will not disappoint.
Nifflas has been busy enhancing the game with Steamworks support; it now includes Steam Achievements and Trading Cards – Valve’s latest metagame. The game also features the Infinity Hype update which includes lots of intriguing new content based on feedback from the fans via Reddit and even more quests, rooms, and secrets. Making an already huge game even bigger!
Developer Nifflas and publisher Ripstone would like to thank everyone who voted for the game on Steam Greenlight. The game received some amazing feedback from the community: rothenbergjoseph enthuses “this is the pinnacle of a series of great [Knytt] games”. Naughtymoose claims the game, and the Knytt series is “innovative by concept and beautiful by their graphical lightness”; and Morpheus stated “FINALLY a platformer that stands out!”
Everything is going according to plan. Just the other day Detective Case was merely a bunch of pixels and Clown Bot a paragraph in a presentation document. Reaching beta stage doesn’t mean that the game is ready, but we are getting there. Content is all in place but can still be improved and changed. The game is also ready to be shown and tested in public.
It also means that the press can start receiving some demo versions and we can go to some events to show our baby.
There won’t be a public beta version because such a thing is not necessary. The game is not that complex that it needs thousands of people to play it. We will however do some tests with restricted groups, colleagues and friends to search for those nasty hidden bugs and do test runs on different computers and OSs.
Today, Ubisoft announces that Rocksmith 2014 Edition™, the fastest way to learn guitar*, becomes available in the UK on October 25th, 2013. Rocksmith 2014 Edition builds upon the initial success of Rocksmith, which innovatively and effectively taught over 1.5 million players how to play the guitar.
Rocksmith 2014 Edition offers a completely redesigned interface, as well as the addition of all-new features, techniques, tunings and modes. Now with Rocksmith 2014 Edition, aspiring guitarists can learn to play in just 60 days.
Session Mode is a massive innovation that utilizes an entirely unprecedented technology that allows players to create their own original music, as a virtual band accompanies them, following their lead in real time. Players choose the style of music and from over 70 instruments they’d like to play with, and on-screen prompts help the player learn how to improvise and jam live with a band. They can then play on their own or jam side-by-side with a friend in Multiplayer mode, and create their own band experience in the comfort of their living room.
Core to the Rocksmith learning experience is the new The Instant Riff Repeater which lets players choose the difficulty, speed and section of each track they play, helping them focus on the particular sections that they struggle with the most. Players are now in full control of their learning pace and can master every part of the songs they want to learn.
Rocksmith 2014 Edition also features a brand new track list with no less than 55 hit tracks and rock n’ roll anthems, including “Knights Of Cydonia” by Muse, “Don’t Look Back In Anger” by Oasis, Losing My Religion by R.E.M., “Paint It, Black” by The Rolling Stones, “The Chimera” by The Smashing Pumpkins, “Every Breath You Take” by The Police or Foo Fighters’ “Everlong”.
The standard edition of the game includes the Rocksmith Real Tone Cable™, a unique ¼” to USB cable that was developed exclusively for the original Rocksmith. This revolutionary cable turns the guitar’s signal from analog to digital, allowing it to be recognized and played through video game consoles as well as PC and Mac®. The guitar bundle (Available exclusively with Amazon in the UK) provides a quality entry-level option for people that have always wanted to play but don’t own a guitar. The bundle includes an Epiphone Les Paul Jr guitar, along with the Rocksmith Real Tone Cable. For people that already own the original Rocksmith and have access to the Real Tone Cable, the game only version is available. Rocksmith 2014 Edition is rated PEGI 12.
Players already owning the previous version of Rocksmith will be able to further enjoy their rock experience in Rocksmith 2014 Edition by importing 52 songs from the original Rocksmith (an extra cost will apply). Each song from the first version has been revamped to support all of the new features including Automatic Tone Switching, Articulation, Timing and Instant Riff Repeater. Additionally, previous DLC purchased for Rocksmith will be compatible with Rocksmith 2014 Edition at no extra cost.
To further extend the Rocksmith experience, a comprehensive list of DLC songs and packs is planned. At the release of the game, players can foretaste the richness of Rocksmith 2014 Edition’s upcoming DLC offer with a first DLC batch already available and comprising the following songs:
· Them Crooked Vultures – Mind Eraser, No Chaser
· Chicago – 25 To 6 Or 4
· Albert King – The Sky Is Crying
· Queens Of The Stone Age – My God Is The Sun
· Tame Impala – Elephant
· The Hives – Hate To Say I Told You So
· The Lumineers – Ho Hey
Independent game company The Game Kitchen is excited to release a new chapter for The Last Door, an episodic point-and-click horror adventure game featuring stylish pixel-art graphics and a foreboding orchestral soundtrack, for PC, Linux & Mac and other flash- enabled devices. The game was successfully funded on Kickstarter in late 2012, and has now released three full chapters to the public.
In this new instalment, titled as “The Four Witnesses”, our main character (Jeremiah Devitt) who was believed to be dead, appears in a new strange and unknown hostile place full of crude people, having a theatre play ticket inside his pocket with no clue about how he got there. Then, he will have to explore a risky and sordid slum to discover the real truth of his past.
Additionally, this third episode features again the disturbing and exceptional soundtrack composed by the great award-winning musician Carlos Viola. In words of Mauricio García, project manager of “The Last Door”: “It’s unbelievable how Carlos maintains the outstanding level of his work, in this new chapter the music can be defined as a piece of art.” but this is not the only improvement, according to the team: “We are quite satisfied with this new chapter in many senses: it keeps a great narrative giving continuity to the saga plot, we also think we have improved puzzles and the new locations are really appealing. In short, we think this is our best chapter.” they conclude.
Concurrently with the launch of this new chapter, the indie studio announces that “Memories”, the second episode of “The Last Door” will be also released for free, so anybody can enjoy it without restrictions.
Now that the new chapter is online and running, The Game Kitchen starts their crowdfunding campaign to start building the next episode: Chapter Four. All donations will be welcome to help this small studio to go on with their fantastic job.
Storyline of “The Last Door”
The spine tingling story unfolds chapter by chapter, allowing players to join in at any time to unravel the harrowing mystery behind The Last Door. From the beginning, the story follows Jeremy Devitt, a University professor of Philosophy, who receives a distressing letter from an old childhood friend. Jeremy returns to the manor of his friend to confirm his suspicions that something terrible has happened. Jeremy will have to explore the deserted mansion, seeking clues to unravel the terrible mystery behind his own past and the fate of those closest to him.
In the second chapter, Devitt visits the boarding school he and his friend attended when they were young. The school has since become a hospital assisting the care of terminally ill patients. As Devitt continues his dangerous journey, he begins to suspect that there’s more to the hospital than meets the eye, and nothing is what it seems.
As mentioned above, in the fourth chapter, Devitt avoids an inevitable death and ends up in the foggy London, where he will have to face new and intriguing obstacles, puzzles, obscure characters and dark secrets in a completely new gloomy scene: Old Nichols Slum. Will Devitt be able to finally place together his crude memories and discover the horrible secrets of his past?
The developers would like to thank everyone who has contributed to the development of The Last Door so far. To assist in the creation of the fourth chapter, please visit their donations page.
Key Features of “The Last Door” Saga.
- Story: Travel back and explore dark and mysterious Great Britain in the endings of 19th century, investigate ghostly and gloomy places to uncover mysterious secrets.
- Graphics: A unique visual style that will show only what’s necessary, triggering you imagination to bring the game’s world alive. Wander through uniquely designed low-res style graphics.
- Puzzles: Work through various puzzles and brain teasers to progress throughout the story.
- Music: Outstanding sound effects and a haunting original orchestral soundtrack, composed by the award winner Carlos Viola, completes the strange and frightening atmosphere of the game.
In the top of the game saga features, “The Four Witnesses” additionally stands out for:
- Length: This chapter is longer than the previous ones (around one hour of gameplay).
- Deeper Narrative: The story gets players more immersed and helps to develop and empathize with the character and his story.
- Visuals and Features: New and amazing visuals show up in this new chapter.
- Participation: Within this chapter, the community has got highly involved and has widely participated in the creative process.
- Excellence: In words of the developers; this is the best instalment so far.
‘Holiday Mahjong Deluxe’ is an incredible tile-matching package of fun containing not one, not two, but three high-quality holiday-themed Mahjong games! Enjoy the Spookiness of Halloween, the Joy of Christmas, and the Romance of Valentine, all wrapped in a single download at an unbeatable price! Offering the latest and greatest of addictive 3D challenges, ‘Holiday Mahjong Deluxe’ features an astonishing 252 combined puzzles, 84 for each of its themes. Suitable to players of all ages and experience levels, its timeless themes, beautiful graphics, intuitive controls, cool animations, and wonderful music and sound effects, is bound to make this title an instant classic with its wonderful gameplay.
It will be a horror adventure 3d set in an abandoned hotel, located in a cold mountain wood. The story is set in the same fictional universe of Anna, the previous adventure game from Dreampainters Software.
We are in the middle of winter. A gang of criminals kidnapped Eric Blanc, a young man from a wealthy family. He is hold in an old abandoned hotel, the White Heaven. The gang have demanded a high ransom for his family to pay to free him. One morning, Eric finds his cell door open. He is determined to escape, but not without Linda, a gang member for who he is fallen in love during his abduction. Then he began to search the hotel to find her, but something terrible is waiting for him in the shadows. His prison will soon became his nightmare.